tag:blogger.com,1999:blog-45423973574961035612023-11-15T22:44:41.308-08:00Spaazm Combo Attack!Unknownnoreply@blogger.comBlogger58125tag:blogger.com,1999:blog-4542397357496103561.post-67734552845002661192010-04-23T21:27:00.000-07:002010-04-23T21:39:11.737-07:00Important!Hey guys and gals we seem to have gone over the recommended maximum memory for a package (300mb) for the texture package. This is mostly due to normal maps and speculars being higher than necessary so ive started to reduce them by half in an attempt to stay under 300... So from now on please no textures higher than 512x512 and where possible for the diffuses compress them using index colours.. ive done a few stupid maps in there myself so im just as guilty luckily the end of the tunnel is in sightpocosterhttp://www.blogger.com/profile/04002247125259081415noreply@blogger.com2tag:blogger.com,1999:blog-4542397357496103561.post-61276999827699617672010-04-23T18:00:00.001-07:002010-04-23T18:01:27.769-07:00righty...con<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkR0t3Z6IQNukMqOZLv4fI4SDGQBSTw6NInJffgwJCMAsNeDA3ZG9h7b1AVGYl8Cv1uPNfRD72cNu6EGUJo9-27jihPgcO2bXS4bA7CVshNNDCoaAn5hvWGMogGv78-7rRmqZxAul6FSo/s1600/fixes07.jpg"><img style="float: right; margin: 0pt 0pt 10px 10px; cursor: pointer; width: 400px; height: 219px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkR0t3Z6IQNukMqOZLv4fI4SDGQBSTw6NInJffgwJCMAsNeDA3ZG9h7b1AVGYl8Cv1uPNfRD72cNu6EGUJo9-27jihPgcO2bXS4bA7CVshNNDCoaAn5hvWGMogGv78-7rRmqZxAul6FSo/s400/fixes07.jpg" alt="" id="BLOGGER_PHOTO_ID_5463502672256757314" border="0" /></a><br />Sky box still needs texturing!pocosterhttp://www.blogger.com/profile/04002247125259081415noreply@blogger.com0tag:blogger.com,1999:blog-4542397357496103561.post-22925569703152194752010-04-23T17:53:00.001-07:002010-04-23T17:58:43.564-07:00righty...con<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgn5huTD-UVB0KRHt-k9K4cOpc1Q-94mhZwCsAlLcA3d456jgSlnNn5hkgF2URosEzsmMmP775NzWENuX-VUzb8KbuR-ftZMys0kxjZJJpMzSMEObNzdehZ_Fz5BTuRG90Ui-Kd9ou3PQw/s1600/fixes04.jpg"><img style="float: right; margin: 0pt 0pt 10px 10px; cursor: pointer; width: 400px; height: 218px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgn5huTD-UVB0KRHt-k9K4cOpc1Q-94mhZwCsAlLcA3d456jgSlnNn5hkgF2URosEzsmMmP775NzWENuX-VUzb8KbuR-ftZMys0kxjZJJpMzSMEObNzdehZ_Fz5BTuRG90Ui-Kd9ou3PQw/s400/fixes04.jpg" alt="" id="BLOGGER_PHOTO_ID_5463500947854245298" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilXQSr3J2bAH-6GBOGuYns7s1kLMRnqHi5HbzuIrsJ9S-dNY4o4OgPnz_3PSLhW1pgqZ24FA55yVlGfOsiFnc4bI0UIHVoU8J2Q8chWoQgyh7QL4IguZifUQqn5Y3eWM9u1IjtlF_Uak8/s1600/fixes03.jpg"><img style="float: right; margin: 0pt 0pt 10px 10px; cursor: pointer; width: 400px; height: 222px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilXQSr3J2bAH-6GBOGuYns7s1kLMRnqHi5HbzuIrsJ9S-dNY4o4OgPnz_3PSLhW1pgqZ24FA55yVlGfOsiFnc4bI0UIHVoU8J2Q8chWoQgyh7QL4IguZifUQqn5Y3eWM9u1IjtlF_Uak8/s400/fixes03.jpg" alt="" id="BLOGGER_PHOTO_ID_5463500944313734034" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0VFn4bvIRsBPx0exACzQyapUqGYm7OEyzjfwc9Htm-5NIOyOvZSlNPPS_ZlFBzc2u6THNHfFS87rX9icwBejY2mWPC1erOEDsceBcLIK4kTJWPZ077YjaEArtCi6PbkAruxX-gGXiQG4/s1600/fixes02.jpg"><img style="float: right; margin: 0pt 0pt 10px 10px; cursor: pointer; width: 400px; height: 218px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0VFn4bvIRsBPx0exACzQyapUqGYm7OEyzjfwc9Htm-5NIOyOvZSlNPPS_ZlFBzc2u6THNHfFS87rX9icwBejY2mWPC1erOEDsceBcLIK4kTJWPZ077YjaEArtCi6PbkAruxX-gGXiQG4/s400/fixes02.jpg" alt="" id="BLOGGER_PHOTO_ID_5463500940843261474" border="0" /></a><br />Aby the skylight vine is still using the same untoned down texture not sure if you did a new one for this or not.. if not in the game which is the right side of the image, you cant really tell that they are so vibrant. Decision is yours whether to change it or not.<br /><br /><br />Frames still need to be textured<br /><br /><br />The blue do indicates this needs a decal that wall is to long without interest some of the warning decals we discussed about before would solve thispocosterhttp://www.blogger.com/profile/04002247125259081415noreply@blogger.com0tag:blogger.com,1999:blog-4542397357496103561.post-68125900838203239582010-04-23T17:31:00.000-07:002010-04-23T17:49:31.627-07:00righty....Heres a list of things to fix its the first and obvious ones for which for the most part you all will pretty much know about but these are the things that are noticable.<br /><div style="text-align: left;">Key<br />Red dot = Needs Fixing<br />Blue dot = Needs word decals<br /><br />Right well simon you pretty much know all this but still have to post it as a reminder<br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_S3MI9jjPytVD5PTNqY7XuqRvXPm6ScG51Y8nhyg2X7ofjh6p9O1t1mGlvoM4CytDv4aisAZbsTLjp463nxK7eN6HG5_YO4HDqzE2Q206GFhndktxoZKEDUOLa-Y-UZ22QEE9WO8lnpM/s1600/fixes05.jpg"><img style="float: right; margin: 0pt 0pt 10px 10px; cursor: pointer; width: 400px; height: 219px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_S3MI9jjPytVD5PTNqY7XuqRvXPm6ScG51Y8nhyg2X7ofjh6p9O1t1mGlvoM4CytDv4aisAZbsTLjp463nxK7eN6HG5_YO4HDqzE2Q206GFhndktxoZKEDUOLa-Y-UZ22QEE9WO8lnpM/s400/fixes05.jpg" alt="" id="BLOGGER_PHOTO_ID_5463498581591933490" border="0" /></a><br />This ones been around for a while and<br /> a quick fix got us through the formative but i feel for summative this needs to be fixed<br /><br /><br /><br /><br /><br /><br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4erdNISiI5FcgFrI815P1sUjTiVJOmE-9nRvzakMmyB-YLFqfZMAaQu6wc9zkhNOELyl2WHbwhTo6YZsY7ECw3_o7B6y2LG4Q7tLtDT5mjl53bE-ZeX3ppJ7anMZR9jYDNTkkw1RQ96E/s1600/fixes06.jpg"><img style="float: right; margin: 0pt 0pt 10px 10px; cursor: pointer; width: 400px; height: 219px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4erdNISiI5FcgFrI815P1sUjTiVJOmE-9nRvzakMmyB-YLFqfZMAaQu6wc9zkhNOELyl2WHbwhTo6YZsY7ECw3_o7B6y2LG4Q7tLtDT5mjl53bE-ZeX3ppJ7anMZR9jYDNTkkw1RQ96E/s400/fixes06.jpg" alt="" id="BLOGGER_PHOTO_ID_5463498585645807058" border="0" /></a><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br />Well simon you pretty much know all the assets you have left to do. i have <a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhui3VZXYrVC-1DpE8YK6KkaCreae0_w_ttuUigMdHWIbT9fPmYDmiepWruatXyzqdPaTKWZKdFRGT889_lUIFYWFATDxvLycnT-0QdDuD3mHmhyp6fC8Nfidqux2VWr-UePJ_LbzrmgTY/s1600/fixes01.jpg"><img style="float: right; margin: 0pt 0pt 10px 10px; cursor: pointer; width: 400px; height: 220px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhui3VZXYrVC-1DpE8YK6KkaCreae0_w_ttuUigMdHWIbT9fPmYDmiepWruatXyzqdPaTKWZKdFRGT889_lUIFYWFATDxvLycnT-0QdDuD3mHmhyp6fC8Nfidqux2VWr-UePJ_LbzrmgTY/s400/fixes01.jpg" alt="" id="BLOGGER_PHOTO_ID_5463498000055095906" border="0" /></a>posted them on here as a reminder<br /><br /></div>pocosterhttp://www.blogger.com/profile/04002247125259081415noreply@blogger.com0tag:blogger.com,1999:blog-4542397357496103561.post-82888991404452084322010-04-23T04:34:00.000-07:002010-04-23T04:47:59.766-07:00To Team membersTo all: Please have ALL our assets finished, unwrapped and textured, uploaded onto the forum before the end of this week.<br /><br />To Mark: During this weekend, please make sure you have ALL our assets that are on forum uploaded into the Unreal file by the end of this week. The assets have priority over the girl character.<br /><br />Since Chris said that there is no life drawing next week, we must all have a group meeting at 10am on Monday. I expect everything to be ready in Unreal, all assets imported so that the art directors can decide where things should be placed.<br /><br />I repeat, this Sunday is the final deadline for all assets to be finished and uploaded into Unreal, so GET TO IT!Unknownnoreply@blogger.com13tag:blogger.com,1999:blog-4542397357496103561.post-51443683559927756092010-03-22T09:44:00.001-07:002010-04-07T03:43:14.856-07:00New list of assetsOne of the major feedback from Heather was to make more asses, so here's a list of possible new assets that Priya and I have come up with which we can make over Easter:<br /><br />1) Bucket and mop (claimed by Priya)<br />2) Broken glass (Andy)<br />3) Vacuum cleaner (Simon)<br />4) TV remote (since we have a TV in our level) (Andy)<br />5) Computer monitor (the old fat ones) (Andy)<br />6) Cupcake with candle (claimed by Mark)<br />7) Moss floating on top of water on bottom level<br />8) Abandoned jacket, or a handbag? (soaked or dirtied up), or a hat (Aby and Priya: bags)<br />9) Rubbish, trash<br />10) Scattered books, magazines and newspapers (Zongyi)<br />11) Bottles and cans (Zongyi)<br />12) Desk with drawers (have drawers scattered about) (Zongyi)<br />13) Clock (claimed by Priya)<br />14) Broken mugs (claimed by Zongyi)<br />15) Stationary (claimed by Zongyi)<br />16) Pair of broken glasses... the ones you wear (Zongyi)Unknownnoreply@blogger.com9tag:blogger.com,1999:blog-4542397357496103561.post-82020034171506435742010-03-21T11:04:00.001-07:002010-03-21T11:07:13.308-07:00Spaazmy Notes!!Extended notes made from the meeting on Friday and what we need to look at:<br /><br />- Lighting and sources of light to lead the player to the next area, consider colours of danger/safety? Or the opposite, we could use colours associated with safety to lead the player into an area of danger? Messes with the players head?<br /><br />- Need external sources of light, such as torches, lanterns? Due to the lack of electricity <br /><br />- Grime up the corners to fit in with the 10 year time span. Look at the effects of water and mould on bricks from time span. Come up with more green maps for moisture on surfaces.<br /><br />- Build rubbish and small assets <br /><br />So far:-<br />Aby: Leaves<br />Zongyi: Leaflets, office tools<br />Priya: Maps on the walls<br /><br />- Come up with writings for the walls, we can all take a look at what we've got and choose and decide where to place them. Good places to put them could be on walls that you can’t miss such as the “secret staircase” walls.Priyahttp://www.blogger.com/profile/14961339439281418675noreply@blogger.com1tag:blogger.com,1999:blog-4542397357496103561.post-91219618502848961712010-03-21T10:25:00.001-07:002010-03-21T10:27:49.088-07:00Design documentThe Design Document has been uploaded onto the "Debates and polls" section of the forum. Feel free to add anything necessary/changes to it if you wish, though please put the text in red or something different so I know which parts you've altered.Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-4542397357496103561.post-8211137413817825062010-03-20T16:23:00.001-07:002010-03-20T16:27:48.231-07:00Update<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicUqA_ut_kZbpab5DUSgXXfcO6x92Spt4FclXm_Va4nNgclPgo6H_H6poFWiOTOM98pjN6W3FiXN2g-2sSjvbUfPmKT-_gw-B-DvD_auD-PJkNPqqRDwyvaPQiRHZMQNam0kWc1KwWEyt0/s1600-h/mood+GREEN.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 283px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicUqA_ut_kZbpab5DUSgXXfcO6x92Spt4FclXm_Va4nNgclPgo6H_H6poFWiOTOM98pjN6W3FiXN2g-2sSjvbUfPmKT-_gw-B-DvD_auD-PJkNPqqRDwyvaPQiRHZMQNam0kWc1KwWEyt0/s400/mood+GREEN.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5450861111974148578" /></a><br /><br />Hey all. after the assessment, this is another set of images to show what we're moving towards, overall now. The plants/overgrowth back up the lengthy duration of abandonment our level is going for...<br />Moss composites should be easy to make using these as base reference.<br />All thoughts please comment!Unknownnoreply@blogger.com6tag:blogger.com,1999:blog-4542397357496103561.post-75132297822579144252010-03-12T09:27:00.000-08:002010-03-12T09:28:38.383-08:00Textyar!!!Simonhttp://www.blogger.com/profile/03636890195506179518noreply@blogger.com3tag:blogger.com,1999:blog-4542397357496103561.post-44208136529583108312010-03-12T02:47:00.000-08:002010-03-12T05:07:58.438-08:00more moanings... lol nah not really<meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 9"><meta name="Originator" content="Microsoft Word 9"><link rel="File-List" href="file:///C:/DOCUME%7E1/MARKPO%7E1/LOCALS%7E1/Temp/msoclip1/01/clip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:donotoptimizeforbrowser/> </w:WordDocument> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman";} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style> <p class="MsoNormal"><span style="" lang="EN">[Cleared]<u2:p></u2:p></span><o:p></o:p></p> <p class="MsoNormal"><span style="" lang="EN">
<br /></span></p><p class="MsoNormal"><span style="" lang="EN">Aby - regarding the ivy it looks fine i just have to sort out some lighting issues in unreal before it will look totally right.<u2:p></u2:p></span><o:p></o:p></p> <p class="MsoNormal"><span style="" lang="EN">
<br /></span></p><p class="MsoNormal"><span style="" lang="EN">Andy - Vents look cool all is well there<u2:p></u2:p></span><o:p></o:p></p> <p class="MsoNormal"><span style="" lang="EN">
<br /></span></p><p class="MsoNormal"><span style="" lang="EN">Andy – secret stair collision works perfectly<u2:p></u2:p></span><o:p></o:p></p> <p class="MsoNormal"><span style="" lang="EN">
<br /></span></p><p class="MsoNormal"><span style="" lang="EN">[Issue]<u2:p></u2:p></span><o:p></o:p></p> <p class="MsoNormal"><span style="" lang="EN">
<br /></span></p><p class="MsoNormal"><span style="" lang="EN">Aby + Priya - Although great stuff for the composites we have a texture duplicate clash when it comes to the bare wall textures as you have both done versions of the same type of brick work so maybe you could both come to some sort of compromise before i put one or the other in? i will happily put both in if you both would prefer as they are both good but im just worried about any implications of such on our overall grades if we have to many.<u2:p></u2:p></span><o:p></o:p></p> <p class="MsoNormal"><span style="" lang="EN">
<br /></span></p><p class="MsoNormal"><span style="" lang="EN">simon -grime needs toning down far to strong<u2:p></u2:p></span><o:p></o:p></p> <p class="MsoNormal"><span style="" lang="EN">
<br /></span></p><p class="MsoNormal"><span style="" lang="EN">Mark [ahem me] - thanks to the corridor pics posted by Priya i have fixed the corridor it still lacks two doors so ill put that in after a door is exported for the gaps at a later date.<u2:p></u2:p></span><o:p></o:p></p> <span style="font-size: 12pt; font-family: "Times New Roman";" lang="EN">
<br />Andy – Broken up stairs on first floor collision needs to be higher character can still jump over which may or may not be an issue depends on what you are aiming for.</span>pocosterhttp://www.blogger.com/profile/04002247125259081415noreply@blogger.com1tag:blogger.com,1999:blog-4542397357496103561.post-13413208172813314682010-03-10T01:40:00.000-08:002010-03-10T02:33:34.952-08:00ConcernsHey fellow spazzers this has been bugging me all night and i think it should be raised now before its becomes a huge issue next week.<br /><br />The issue that's bugging me most is duplicate textures.. There seems to be a huge lack of communication in this area and i think its something we need to discuss tomorrow.<br /><br />I cannot stress the importance of composite maps in a fps style game they give high resolution solutions to texturing and when used properly mask the tiling well. They also remove the need for more than one version of a texture.<br /><br /> If you don't know how to set them up in MAX then heather did put a tutorial on blackboard a while ago i assume its still there if not google is our friend it should only take 10 Min's to learn.<br /><br />Second thing coincides with the first and that is for the walls and floor unreal doesn't use maxs uvs, because for efficiency reasons the level wasn't built in max. So please no wall textures that have been mapped out as you would an asset. Instead a simple tillable texture is suffice or if you you do want to have the whole wall painted in one texture (though majorly not recommended because of resolution) then please make sure that it is in its own texture and not mapped with other parts of the level.<br /><br />Same applys for the floor but i wouldn't bother with a ceiling texture as i have one and i can dynamically change the colour of in unreal to suit sections of the building.<br /><br />sorry if this seems rather rantish i know a few of you are already aware of this but thought i better make it a formal announcement lol.pocosterhttp://www.blogger.com/profile/04002247125259081415noreply@blogger.com1tag:blogger.com,1999:blog-4542397357496103561.post-36958763586433806892010-03-09T07:08:00.000-08:002010-03-09T07:13:17.827-08:00Texture variationsHere's a work-in-progress screenshot of my textured female toilets.<br /><br /><br /><br /><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 320px; DISPLAY: block; HEIGHT: 158px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5446651748338028002" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQrH3qBSXABbmW6M2mQhUwbn4rnh8H0uXNF0dxCsCXIzIAD-596KlAOlPusHqCN_J7D75X4adFrthjbrSqYYuCaihANjIXlOSLoQnR9NBEFIdoB_5Wjfyv7wQGvLDFzE-_t6SWrgOSyImq/s320/Female+toilets+wip.jpg" /> <div>I made some variations of the colour (green, yellow, blue and red), which one do you think is better? </div><div> </div><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 320px; DISPLAY: block; HEIGHT: 318px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5446652188821078690" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhGw366s0rpetbzJASd0zJ2jn7e9y_BLknsYb1E0nswi3griSQMM5gsFduLdwcet3SpQjEKmIDQ1LXRdmJ5h5EI98W7v9yHHpQCWN0WVcSLad9VXkHwQpftjO8FZkVPN9PbpiSufIJlcMbh/s320/Toilet+room+diffuse+variations.jpg" /> <div></div><div> </div>Unknownnoreply@blogger.com1tag:blogger.com,1999:blog-4542397357496103561.post-3978609423735620532010-03-05T05:05:00.000-08:002010-03-05T05:13:06.228-08:00Texture deadlinePlease unwrap and texture you floor area by next Tuesday. On Tuesday, we'll put everyone's work together and overlook the entire building to make sure the mesh, texture and grime amount are consistent.Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-4542397357496103561.post-18665697926537297092010-03-05T03:50:00.001-08:002010-03-05T04:00:49.062-08:00Swatch 2Based on Aby's colours, here's a second swatch of colours with varied shades of the colour scheme. Let me know if anyone wants fewer/more colours for the scheme, I just used the default number of colours given in photoshop. I've uploaded the colour swatch file on the forum. Also included a concept idea of how the colours could be used, for example, making the corners of the floor darker:<br /><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7gwdDzT70SWEUupaPP3eqTCmtJ-0rt0ZMPjfJaQsT0anmQvc3scMj29qu2u5x9Wj18WsBUqwLQZ9__bLUi4EAQ8xF3Dpju1X8YlBxyudz7q5wP9PKfzWpHL5j474m3aAUiZghnc2mFDEK/s1600-h/1.jpg"><img style="cursor:pointer; cursor:hand;width: 261px; height: 261px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7gwdDzT70SWEUupaPP3eqTCmtJ-0rt0ZMPjfJaQsT0anmQvc3scMj29qu2u5x9Wj18WsBUqwLQZ9__bLUi4EAQ8xF3Dpju1X8YlBxyudz7q5wP9PKfzWpHL5j474m3aAUiZghnc2mFDEK/s400/1.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5445118229756261746" /></a><br /><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGE08m1LVwbo5IjqL6rUSh7n4-8xbQy4InzZX7BjORyVLRHjetCgBojXewu6WTVVHDvxjE9ngKvDthTIRiXzGwqMQrClM-hNLnMvzDE3wG7l5TTWV3F4YJAz3XAFiX9JSNj3a6vdZeR2Ag/s1600-h/2.jpg"><img style="cursor:pointer; cursor:hand;width: 400px; height: 297px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGE08m1LVwbo5IjqL6rUSh7n4-8xbQy4InzZX7BjORyVLRHjetCgBojXewu6WTVVHDvxjE9ngKvDthTIRiXzGwqMQrClM-hNLnMvzDE3wG7l5TTWV3F4YJAz3XAFiX9JSNj3a6vdZeR2Ag/s400/2.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5445116249700726978" /></a>Priyahttp://www.blogger.com/profile/14961339439281418675noreply@blogger.com0tag:blogger.com,1999:blog-4542397357496103561.post-34650687707768549012010-03-04T06:50:00.001-08:002010-03-04T06:54:06.409-08:00Swatch ahoy<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghMYwgd4OJ7u_utZmTlJyn0dQRaW449whxzOmCDEvaQR3YK6bG-4ptlvpMSv4gbORW-XkAgT0_liNAxz5oIYqfVNTBU_o6Yy3IXBxnJfWVFXOL-3vLakuO9y35dNQKkZLuKSyA3DvqdSpv/s1600-h/Colour+swatch+-+reference.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 389px; height: 400px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghMYwgd4OJ7u_utZmTlJyn0dQRaW449whxzOmCDEvaQR3YK6bG-4ptlvpMSv4gbORW-XkAgT0_liNAxz5oIYqfVNTBU_o6Yy3IXBxnJfWVFXOL-3vLakuO9y35dNQKkZLuKSyA3DvqdSpv/s400/Colour+swatch+-+reference.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5444791518810794162" /></a><br />Reference obtained with colour samples.<br /><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjvhINDGf1bQ4ZiX5wkeOPKvPt6Vhd9ci6Mc3fs5kd6xPNK65TTb-dS3ZNbMIqTVycy0Lhyk7JMi2HPq7vGMXoIft7OtrNXfick2VuxlQZoV0lpU5t_034GJEhVKQhdKS51YK3cKLOxqdJD/s1600-h/Colour+palette+swatch.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 368px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjvhINDGf1bQ4ZiX5wkeOPKvPt6Vhd9ci6Mc3fs5kd6xPNK65TTb-dS3ZNbMIqTVycy0Lhyk7JMi2HPq7vGMXoIft7OtrNXfick2VuxlQZoV0lpU5t_034GJEhVKQhdKS51YK3cKLOxqdJD/s400/Colour+palette+swatch.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5444791359455414946" /></a><br />Colour samples from actual photo paintover/manipulation.Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-4542397357496103561.post-42881198896154624322010-03-03T03:16:00.000-08:002010-03-03T03:45:37.543-08:00Please read: allocations, palette, and a small reminderHello Team,<br /><br />Below are the highly anticipated floor areas allocated for each of you to unwrap and, if time permits, to start texturing for next Tuesday. All modelling work should hopefully be finished by now, it's time for us to start thinking about texturing the walls and later the assets.<br /><br />The file is uploaded in the "whitebox" thread in Mark's forum.<br /><br />Simon - blue<br />Priya - purple<br />Aby - green<br />Andy - red<br />Zongyi - yellow<br />Mark - pink<br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_0tJA1rL0NA-Tco_iQlfjpRgZGu205vN-8URNkn5m26KH5fK0O3caawkjtLG5hornCTEw8QJOxY2S0Sq8gZwO29FR_xdgi_ew0MDyctAR5u2cBHWUCKvKKalybo8svX4CWino7my9bmol/s1600-h/floor+allocations.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 154px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_0tJA1rL0NA-Tco_iQlfjpRgZGu205vN-8URNkn5m26KH5fK0O3caawkjtLG5hornCTEw8QJOxY2S0Sq8gZwO29FR_xdgi_ew0MDyctAR5u2cBHWUCKvKKalybo8svX4CWino7my9bmol/s320/floor+allocations.jpg" alt="" id="BLOGGER_PHOTO_ID_5444368088092745570" border="0" /></a><br />I'm still waiting for the colour palette, and if the art directors have already done it please post it onto the blog so the team can use it for reference when texturing the walls.<br /><br />It would be ideal if the wall textures/colour palette could match the current toilet grime for consistency. Below is an example of the colours used.<br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtDAKv5IzocZps8nl_COA9LFXSE2F4chWB_jFd586fTMViq0Pvpe1aHneUGtep4DHRcesB35LoR3Gllp2XV1m7zqpsiWQwLzcthk7aw1blIEKGtpgxSiIz-ftjkqDHLMO3zPVMomymqkKT/s1600-h/my+colour+palette.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 239px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtDAKv5IzocZps8nl_COA9LFXSE2F4chWB_jFd586fTMViq0Pvpe1aHneUGtep4DHRcesB35LoR3Gllp2XV1m7zqpsiWQwLzcthk7aw1blIEKGtpgxSiIz-ftjkqDHLMO3zPVMomymqkKT/s320/my+colour+palette.jpg" alt="" id="BLOGGER_PHOTO_ID_5444367927359631682" border="0" /></a><br />And finally, just a small reminder: please upload your work onto the Blog as soon as you're done!Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-4542397357496103561.post-54094430249508707472010-03-02T07:42:00.000-08:002010-03-02T07:57:08.466-08:00Grime amount test and colour palette<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbfJ_QcNyohhE-OxZWMHSeZB2ipNDOXb4_XJTjcvt-9MsW3bgwvL8bAQ34fiMruj6UfKjqcXqypI9zg0G7GVxDEw3OeL1UQcbaPJu8-ayk38T4v_WEdDbs-5X4quCs11eJwwPcq945oOAz/s1600-h/colour+palette.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 227px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbfJ_QcNyohhE-OxZWMHSeZB2ipNDOXb4_XJTjcvt-9MsW3bgwvL8bAQ34fiMruj6UfKjqcXqypI9zg0G7GVxDEw3OeL1UQcbaPJu8-ayk38T4v_WEdDbs-5X4quCs11eJwwPcq945oOAz/s400/colour+palette.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5444063051415093986" /></a><br /><br />As detailed, I've worked grime variations and dark light trials too. Need to decide which ones to go with AS A GENERAL TEMPLATE FOR THE WHOLE SPACE TEXTURE! EVERYONE HAS TO PUT IN THEIR THOUGHTS!<br /><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUqUGPD8H6v6kAMbBhDTKDA2XktRO2eMnMhsoM2KMFndC2xL-NmQHO2kVdoHUYjCxrJFy6wbioNVh5IQprKTb5oKq5cvMlbkvOIp3PNrT4vqwKPz2y8gNnlt0xO3orE0xaGhOX74_8iWcP/s1600-h/Colour+grime+mock1+light.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 272px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUqUGPD8H6v6kAMbBhDTKDA2XktRO2eMnMhsoM2KMFndC2xL-NmQHO2kVdoHUYjCxrJFy6wbioNVh5IQprKTb5oKq5cvMlbkvOIp3PNrT4vqwKPz2y8gNnlt0xO3orE0xaGhOX74_8iWcP/s320/Colour+grime+mock1+light.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5444065334734274626" /></a><br /><br />Minimal grime, lightest contrast.<br /><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOk2uxk4oZ3nuu0h-MRvhGXiJ7gx6Yd3GorGlHwLYpGaM3H0kcG7Y0aU1vIydccY8aBlulzsdNMkB08pj4SlpyxqTqyXDDG-mYtgElhplV5iVDXdP9Ueq43BHZ0gBUYn_ijR05f6JfmSCH/s1600-h/Colour+grime+mock1+dark.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 272px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOk2uxk4oZ3nuu0h-MRvhGXiJ7gx6Yd3GorGlHwLYpGaM3H0kcG7Y0aU1vIydccY8aBlulzsdNMkB08pj4SlpyxqTqyXDDG-mYtgElhplV5iVDXdP9Ueq43BHZ0gBUYn_ijR05f6JfmSCH/s320/Colour+grime+mock1+dark.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5444065524386615346" /></a><br /><br />Minimal Grime, middle contrast.<br /><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjhqzdyhiPb8ZJ-_ZU9nHvz_o0YUiMAQQorXCtoSbfXT4XuSFtUcnlZUPYg4aWEXSr0X2JMhAxhuw3QPjtviKfJPq6hlpwSX0CnaVGslgOyXbBugytU4kIwOln7_kjs4HKwyj4bjDe3Nur/s1600-h/Colour+grime+mock2+light.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 272px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjhqzdyhiPb8ZJ-_ZU9nHvz_o0YUiMAQQorXCtoSbfXT4XuSFtUcnlZUPYg4aWEXSr0X2JMhAxhuw3QPjtviKfJPq6hlpwSX0CnaVGslgOyXbBugytU4kIwOln7_kjs4HKwyj4bjDe3Nur/s320/Colour+grime+mock2+light.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5444065723756670466" /></a><br /><br />More Grime, Middle/dark contrast.<br /><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-dX-WrfXL97E5dvXPvIHZ80EwzptCcPPmsaAoR0IUEQ2uAx1qULGDVPRsXWRr06AsK99mN6yhVfIt7q9ZkSJcDP-PttRx4gKFvkFZDa6z6IeVfqAUO-8ngjOUgqaMfh9bGZqHwLMYqRRZ/s1600-h/Colour+grime+mock2+dark.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 272px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-dX-WrfXL97E5dvXPvIHZ80EwzptCcPPmsaAoR0IUEQ2uAx1qULGDVPRsXWRr06AsK99mN6yhVfIt7q9ZkSJcDP-PttRx4gKFvkFZDa6z6IeVfqAUO-8ngjOUgqaMfh9bGZqHwLMYqRRZ/s320/Colour+grime+mock2+dark.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5444065919836488114" /></a><br /><br /> More grime, darkest contrst.Unknownnoreply@blogger.com2tag:blogger.com,1999:blog-4542397357496103561.post-55049434499026982892010-03-01T10:07:00.001-08:002010-03-01T10:12:00.622-08:00Someone seems to have had a bad case of diarrhoea...I've started texturing my beloved toilets, here are some views. Amount of grime will be discussed in the next group meeting!<br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiIKD2Je8U5JZWpSUk-FRq4-nqG_Qrx_wNZ5kyRTkNcHCazNxlj97OgUmrRUm4Zdsfk2TVV-0FXDd5kV-X6wFM5RpehEZwGNYCO2hk-_oSsqVhaxpsaOhX1ScpmtCRIFE9sxpW68iTySgLZ/s1600-h/toilet+wall+textures+flat.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 192px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiIKD2Je8U5JZWpSUk-FRq4-nqG_Qrx_wNZ5kyRTkNcHCazNxlj97OgUmrRUm4Zdsfk2TVV-0FXDd5kV-X6wFM5RpehEZwGNYCO2hk-_oSsqVhaxpsaOhX1ScpmtCRIFE9sxpW68iTySgLZ/s320/toilet+wall+textures+flat.jpg" alt="" id="BLOGGER_PHOTO_ID_5443728890482919154" border="0" /></a><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfb-Ev5QU6oNInRVT0mTZ28yrj9070MY05kzWTph3wazecUJnktCaQe1lQeYNptBmpHcrMpNc2MeWorgY8OFeBtXNEAIwdQUGf9OrA9G6J6rUZlbLQsMyKMdhR513i2GDls0jTdAt2NGIv/s1600-h/toilet+grime+textures+walless.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 192px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfb-Ev5QU6oNInRVT0mTZ28yrj9070MY05kzWTph3wazecUJnktCaQe1lQeYNptBmpHcrMpNc2MeWorgY8OFeBtXNEAIwdQUGf9OrA9G6J6rUZlbLQsMyKMdhR513i2GDls0jTdAt2NGIv/s320/toilet+grime+textures+walless.jpg" alt="" id="BLOGGER_PHOTO_ID_5443729017752801266" border="0" /></a><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJhuJXpI74gbugKAnbwkZV2wCKSl9D97YgRGLCLLNVL3Vyeva0AFE-sgC97okhBvM4eUc8EwwiYekAtUZsHI-FKkRZYCEaTWaP8qePsr4B5igFEYCyj2eSKKnBn_hbD6FP-PHj7qLliJdt/s1600-h/toilet+grime+textures+wall+wireframe.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 192px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJhuJXpI74gbugKAnbwkZV2wCKSl9D97YgRGLCLLNVL3Vyeva0AFE-sgC97okhBvM4eUc8EwwiYekAtUZsHI-FKkRZYCEaTWaP8qePsr4B5igFEYCyj2eSKKnBn_hbD6FP-PHj7qLliJdt/s320/toilet+grime+textures+wall+wireframe.jpg" alt="" id="BLOGGER_PHOTO_ID_5443729205310706386" border="0" /></a>Unknownnoreply@blogger.com1tag:blogger.com,1999:blog-4542397357496103561.post-91815870110145959802010-02-27T14:51:00.000-08:002010-02-27T15:00:03.494-08:00"I need support damn it!!!!"<div>OK don't be to alarmed by the title of this entry.<div>After returning to the queens building to verify my model, i noticed that I had missed out a lot the little details that were essential, this mainly was the supports holding up the pipes, why I forgot them in the first place? I have know idea, anyway here is a screen shot of the different types of supports around this part of the building, they are also already unwrapped, and ready to texture.</div></div><div><br /></div><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi06M85GaQHPYBCWGDGicZ-wkO5KLkLPf__KIPR_WzkzvYyVlOXJkq32gmD5QoANGjrcbccP9zkY6rS1oP2AN7xK9kprb8nnHHIUIANqhvc6x7klw5EiOZYGqfX72DdsshdvtZ2cOeU7rE/s1600-h/Brackets+copy.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 190px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi06M85GaQHPYBCWGDGicZ-wkO5KLkLPf__KIPR_WzkzvYyVlOXJkq32gmD5QoANGjrcbccP9zkY6rS1oP2AN7xK9kprb8nnHHIUIANqhvc6x7klw5EiOZYGqfX72DdsshdvtZ2cOeU7rE/s400/Brackets+copy.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5443061347324596114" /></a><br /><div>Also just to let you know that the first floor pipes are already unwrapped, so they entire thing should be ready for Tuesdays meeting. (Fingers crossed)</div>Simonhttp://www.blogger.com/profile/03636890195506179518noreply@blogger.com1tag:blogger.com,1999:blog-4542397357496103561.post-34720566762308255152010-02-24T12:33:00.001-08:002010-02-24T12:38:53.177-08:00Signs, Signs, there everywhere, but where do I go?<div>Here are the signs that i have been set to do, don't mind the poly count I have left them like that for now, but will lower it on the larger signs when I come to unwrapping them</div><div><br /></div><div><br /></div><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtKXSCToH-kjyViXqgUcPSd6bCmHj94iRm_tyh28rNdWtcHA7pT71kquz0n00Hh3FiYjvfUnifxvyos-SsacM4ABL9nsPQK4c_nhA6LVIs7tmqo3NcdoFES7GF4pJhhYN8pZYYbsY92-w/s1600-h/SS_Signs.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 288px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtKXSCToH-kjyViXqgUcPSd6bCmHj94iRm_tyh28rNdWtcHA7pT71kquz0n00Hh3FiYjvfUnifxvyos-SsacM4ABL9nsPQK4c_nhA6LVIs7tmqo3NcdoFES7GF4pJhhYN8pZYYbsY92-w/s400/SS_Signs.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5441912019820980914" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj8mqE8ZNjEQH1tgQFK6LjiAC-TD_Hio13I7RL9HRLeZAQ_y687X719n5zPDhBTjJ4ijQX596RwLRkmy7thtlIA3Eswu2hFmTtJ00inU8PYdTQkRlHzjv1FU_KMFwIulmQQr6eqIIVjSYc/s1600-h/Signs.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj8mqE8ZNjEQH1tgQFK6LjiAC-TD_Hio13I7RL9HRLeZAQ_y687X719n5zPDhBTjJ4ijQX596RwLRkmy7thtlIA3Eswu2hFmTtJ00inU8PYdTQkRlHzjv1FU_KMFwIulmQQr6eqIIVjSYc/s400/Signs.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5441912014846602610" /></a>Simonhttp://www.blogger.com/profile/03636890195506179518noreply@blogger.com2tag:blogger.com,1999:blog-4542397357496103561.post-77318777306308196002010-02-23T07:51:00.000-08:002010-02-23T09:35:08.564-08:00Work for next TuesdayWork to be finished for next Tuesday are in black text. Grey text means work that are already finished.<br /><br />Don't forget to unwrap the things you've modelled :). If you have time, you can even start texturing 8D.<br /><br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWAOgHLWM-ZOZgpfZH8GEQxY2mtGOzORzNt2KvqRMuNamI9CdkGEdfiTBEF_u5pEdztutUYM8BYaOvRv1a_SYk7MdRCh5AyVB8lgy_4K4SZFBwLIcHYqmhDrCoLFYlKi1V-DmkeBNGPnYh/s1600-h/Book+of+Slavery.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 181px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWAOgHLWM-ZOZgpfZH8GEQxY2mtGOzORzNt2KvqRMuNamI9CdkGEdfiTBEF_u5pEdztutUYM8BYaOvRv1a_SYk7MdRCh5AyVB8lgy_4K4SZFBwLIcHYqmhDrCoLFYlKi1V-DmkeBNGPnYh/s320/Book+of+Slavery.jpg" alt="" id="BLOGGER_PHOTO_ID_5441493076895062946" border="0" /></a>Unknownnoreply@blogger.com1tag:blogger.com,1999:blog-4542397357496103561.post-23024103738466116812010-02-23T02:36:00.000-08:002010-02-23T02:44:47.665-08:00Mind your Head"Cafeful as you come through, you dont wanna knock yourself out do you."<br /><br />Here is what will hopefully be the final version of the piping model, collions planes have been added, and it is ready to unwrap.<br /><br /><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjO4YWdhVppixaLXHh1bE-r02TM7ZiXlUVjnt3h5yMF6N9iEWI8bWkJNp64z7Eki-v_6J_67YBLChsU8N4slqIH_P2TiO1OwVtRs4dShPAAgFB1X03DBk4yeZ_Q5znz88ZUARZrfuNsbI/s1600-h/SH3.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 277px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5441386716090924898" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjO4YWdhVppixaLXHh1bE-r02TM7ZiXlUVjnt3h5yMF6N9iEWI8bWkJNp64z7Eki-v_6J_67YBLChsU8N4slqIH_P2TiO1OwVtRs4dShPAAgFB1X03DBk4yeZ_Q5znz88ZUARZrfuNsbI/s400/SH3.jpg" /></a><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcjGQSd7ALwlOR_AJKvr-2B4PG-I9JvEuNz9MOgD36pOlcncmC4BYOT1X_qqGYmvhWBM_k-gS0XXCgMcbISJUXB-OtNH23B9SWrNgus3o8i9CSDabEfDpe0W1NTzTLa6Dnzt5Iy12BgkU/s1600-h/SH2.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 330px; DISPLAY: block; HEIGHT: 400px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5441386707431898722" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcjGQSd7ALwlOR_AJKvr-2B4PG-I9JvEuNz9MOgD36pOlcncmC4BYOT1X_qqGYmvhWBM_k-gS0XXCgMcbISJUXB-OtNH23B9SWrNgus3o8i9CSDabEfDpe0W1NTzTLa6Dnzt5Iy12BgkU/s400/SH2.jpg" /></a><br /><br /><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4Lg8CvfJY8c9EBTu5__p5jWMfENQaoOm5Z8QLyh0B_vyMUnvsFV_s2UmVV7H1_NjYwCnhXM1HZgNjraMj3Xs70yY5JMW_jhCO6RdknkxtVT0A6b0TF-ZWO4-or2KBBUSxz23knQiIrhI/s1600-h/SH1.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 261px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5441386704177961826" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4Lg8CvfJY8c9EBTu5__p5jWMfENQaoOm5Z8QLyh0B_vyMUnvsFV_s2UmVV7H1_NjYwCnhXM1HZgNjraMj3Xs70yY5JMW_jhCO6RdknkxtVT0A6b0TF-ZWO4-or2KBBUSxz23knQiIrhI/s400/SH1.jpg" /></a><br /><br /><br /><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhvEpVz1pExAbcN9XfeIv_VbNhJBcIfYx2L0joWzh4R9br8QxLAT4v4TaDzt7LiMGxunQS4OHkIWC-cfdBA6NBCM1tEoHG0red6cCIDuPC56m_MXhcC1Fz5gqqnr_snih-x4SVWggrTlkU/s1600-h/Render2.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 300px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5441386700927557666" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhvEpVz1pExAbcN9XfeIv_VbNhJBcIfYx2L0joWzh4R9br8QxLAT4v4TaDzt7LiMGxunQS4OHkIWC-cfdBA6NBCM1tEoHG0red6cCIDuPC56m_MXhcC1Fz5gqqnr_snih-x4SVWggrTlkU/s400/Render2.jpg" /></a><br /><br /><br /><br /><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8xkg5znajx6CILLLm9cNrCXuwVFDp4R7tHp79fmlQoll6qZRr_dsACs_q57mOwm0abpZvhGobgoCJuaF3fvO502bbjKQgQjzcQZ3Oq9HLd6hoa6dTa-rrGrZRYjUqkWKMXPn3y5JA-Tw/s1600-h/Render1.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 300px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5441386690369451970" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8xkg5znajx6CILLLm9cNrCXuwVFDp4R7tHp79fmlQoll6qZRr_dsACs_q57mOwm0abpZvhGobgoCJuaF3fvO502bbjKQgQjzcQZ3Oq9HLd6hoa6dTa-rrGrZRYjUqkWKMXPn3y5JA-Tw/s400/Render1.jpg" /></a><br /><br />The model is also on the forum for you to have a look around properly<br /><br /><br /><br /><br /><br /><br /><br /><div></div></div></div></div>Simonhttp://www.blogger.com/profile/03636890195506179518noreply@blogger.com1tag:blogger.com,1999:blog-4542397357496103561.post-49158892241288981062010-02-19T06:31:00.000-08:002010-02-19T07:51:01.265-08:00dont forget to flush!<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBcU2lEqJezxeThslLHr3b5wsIyB1A9b0ilkP7IlJM3hAdQ8IE_6sgLrImALWI6j0rTj79dCivAZwxs1CsvAMSoMEglut-lydbUgfsiFtBNDzTEZ-Du587Cq0bR9mYzCK7iTXVXdjwtzY/s1600-h/ScreenShot00001.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBcU2lEqJezxeThslLHr3b5wsIyB1A9b0ilkP7IlJM3hAdQ8IE_6sgLrImALWI6j0rTj79dCivAZwxs1CsvAMSoMEglut-lydbUgfsiFtBNDzTEZ-Du587Cq0bR9mYzCK7iTXVXdjwtzY/s400/ScreenShot00001.jpg" alt="" id="BLOGGER_PHOTO_ID_5439963241761166018" border="0" /></a><br />It took a little tweaking as somehow the placeholder pivot was still off im not sure how that happened but meh these things do. but you'll be glad to know zongyi that your toilet is in ^_^. Yes i realise the flashlight isnt displaying any shadows that would be a small forgetful fail on my part there lol. ill get the the mens in then woo :Dpocosterhttp://www.blogger.com/profile/04002247125259081415noreply@blogger.com2tag:blogger.com,1999:blog-4542397357496103561.post-58759267384165485972010-02-19T05:27:00.000-08:002010-02-19T05:28:49.884-08:00<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNXhw6PtMg1Q1aDHSNpdUE3YqKPp0YLUEIU5wolOf4XlY9EADoU0vOtQ9sV_5KR76ruEaJ7LsTbcIVUcaB5vDgsS3GCNnYx5PzlTQ3uhJ7VXwe-Bh_dHAgtJR45Iu80qINeKz8kc1Ndkvg/s1600-h/long+light+beauty.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 283px; height: 400px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNXhw6PtMg1Q1aDHSNpdUE3YqKPp0YLUEIU5wolOf4XlY9EADoU0vOtQ9sV_5KR76ruEaJ7LsTbcIVUcaB5vDgsS3GCNnYx5PzlTQ3uhJ7VXwe-Bh_dHAgtJR45Iu80qINeKz8kc1Ndkvg/s400/long+light+beauty.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5439945692199057922" /></a><br /><br />I know its the same as marks, but i figured i'd post it anyway! I've been working!!Unknownnoreply@blogger.com2