- Concept male toilets in middle floor. Start modelling some basic objects e. g. cubicles, urinals, etc.
- Make list of repetitive assets. Concept the stylisation. Colour schemes, etc.
- Concept different ways of blocking up doors: barricaded doors, boarded up doors, locks, padlocks, broken keypads, etc
- Assign the layout of the blockaded objects to the floors.
- Concept windows. Grimed boarded up, cracked glass, etc.
- Concept the pipes; broken, grimed, etc.
- If more time, start making/testing the assets on ceiling.
- Concept stairs; grime it up, think of how the middle staircase is blocked off (objects in the way? broken off?).
- Concept female toilets. And other things.